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Monday, 19 January 2009 21:55 |
Around 1996-1997, the era of high speed 56k modems and locally owned
ISPs. Back when AOL reigned supreme and it wasn't Mac vs. PC but
VooDoo vs. TNT. DefCon (Patrick P.) got a job as dial-up tech support
at DotSTAR Internet, a small ISP in Pensacola, FL. There he met a
sales associate/web designer, Slothboy (Greg W.). They both played
Quake2 and realized that working at an ISP was the perfect solution to
getting that hard to obtain 170 ping! They cobbled together a simple
gaming server and talked their bosses into connecting it directly to
the web so they could play from home. DefCon immidiately talked to his
father Falcon and got him to game on the server as well as various
others that would become a permanent cast of characters started to show
up for the first time.
One of those members was Upuranus, who happened to be one of the
largest reasons QaZ was so successful for so long. Eventually, we all
did the natural thing and formed a clan. When voting on names, there
were no serious suggestions and during a chat DefCon threw out
QuadAssAssinZ (referencing the quad damage from Quake 1 & 2).
Everyone seemed to be ok with it, and it has stuck to this day. More History to come.
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Last Updated ( Tuesday, 15 December 2009 15:53 )
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